

Tindalos Interactive's original Battlefleet Gothic: Armada was one of the best among these releases. Some have failed, others don't quite live up to their potential, but the successes stand out over these. Rather than closely guarding its IP, we have ended up with a broad range of AAA, B-list and the odd C-list release, all of varying budgets.

Well, now that wait is over.Įver since Kevin Rountree has taken over as CEO of Games Workshop, we have seen a dramatic shift in attitude in terms of its attitude toward spin-offs. With distinct visuals, extraordinarily gothic designs and representation of every race, it long maintained a small but devoted fandom over the decades while it was ignored. Battlefleet Gothic has long been the unsung extension to the main setting, veering away from ground-based battles and into the stars. In the Grim Darkness of the Far Future, there are only flying cathedrals.
